Hi, I’m the developer behind GaminemForge.
I’m a software developer from South Korea. I spent three years as a Unity client developer, and for the last three years I’ve been working as a web-game client developer — which is still my day job today. Recently, my main interest has shifted toward AI-driven content creation and AI-assisted development workflows.
What this blog is about
I write about the developer tools I actually use, with a focus on AI coding tools and editors. Most posts fall into two groups:
- Comparisons of tools in the same category, built on public criteria like pricing, features, and benchmarks
- Notes on how I use AI tools like Cursor in my own daily work
How posts are made
I use AI heavily in my own workflow, including for producing content on this blog. Every post is based on verifiable public sources, and I review and edit everything before it goes live. When a post reflects my personal experience, it is my real experience; when it is based on public information rather than hands-on use, the post says so.
Get in touch
Questions, corrections, or suggestions are always welcome — see the Contact page.