About

Hi, I’m the developer behind GaminemForge.

I’m a software developer from South Korea. I spent three years as a Unity client developer, and for the last three years I’ve been working as a web-game client developer — which is still my day job today. Recently, my main interest has shifted toward AI-driven content creation and AI-assisted development workflows.

What this blog is about

I write about the developer tools I actually use, with a focus on AI coding tools and editors. Most posts fall into two groups:

  • Comparisons of tools in the same category, built on public criteria like pricing, features, and benchmarks
  • Notes on how I use AI tools like Cursor in my own daily work

How posts are made

I use AI heavily in my own workflow, including for producing content on this blog. Every post is based on verifiable public sources, and I review and edit everything before it goes live. When a post reflects my personal experience, it is my real experience; when it is based on public information rather than hands-on use, the post says so.

Get in touch

Questions, corrections, or suggestions are always welcome — see the Contact page.